XGalaga app icon
On the App Store Game · iPhone, iPad, Mac, Apple TV & Apple Watch

XGalagaThe 1998 arcade classic, on every Apple screen.

A faithful Swift and SpriteKit port of Joe Rumsey’s X11 shooter. The original alien paths, the original sounds and the original 16-direction movement, driven by one shared engine on iPhone, iPad, Mac, Apple TV and Apple Watch.

17 alien types 15 hand-crafted levels Apple Watch app included No ads · No IAP · No tracking
XGalaga on iPhone: a full alien convoy in formation above the player's ship
17alien types, 16 sprite frames each
15levels, then a harder loop
16compass directions, as in the C source
60fps, retimed from the original 30
5Apple platforms, one engine
0ads, in-app purchases or trackers
The tour

Just as you remember it

Eight screens from the iPhone version. Swipe or use the arrows, and tap any screen to enlarge it.

Alien convoy in formation
The convoyRows of aliens waiting to dive
Aliens entering in a column along a scripted path
The entranceAliens arrive along scripted paths
A line of aliens peeling off the convoy
The divePeel off, attack, return
A mixed formation of alien types with a bonus pickup falling
Mixed formationsTougher tiers are worth more
Yellow and red aliens swooping towards the ship, which fires three shots
New attackersSeventeen alien types to learn
Bonuses screen listing torpedo, spread fire, speed, shield, smart bomb and more
BonusesCatch the capsules as they fall
New high score screen with three-letter name entry
High scoresThree letters, arcade style
Options screen: sound, auto fire, lives, control and bonuses
OptionsSound, auto-fire, lives, controls
Faithful to the source

Movement taken straight from the C code

XGalaga’s aliens never moved like anything else, and that feel is the point. The port reuses the original 16-direction compass system, so every entrance, loop and dive traces the same path it did on an X11 desktop in 1998.

  • 17 alien types, each with 16 directional sprite frames
  • Aliens enter along scripted paths, form a convoy, dive-bomb and return to their place
  • Original timing converted from 30 to 60 frames per second, so it plays at the same pace, only smoother
  • The 8 original sound samples
Aliens entering along a scripted path
Aliens diving from the convoy
Power-ups

Catch the capsule, change the fight

Bonus capsules tumble down the screen during play. Fly into one to power up your ship, which can turn a hopeless wave into a clean sweep.

  • Power-ups including double, triple and spread fire, an extra bullet and machine fire
  • A shield, a speed boost, an extra life and a smart bomb
  • Bonus points, or switch bonuses off entirely for the purist’s game
The bonuses screen
Scoring

One more go for the table

Aliens score 500, 1,000, 2,000 or 4,000 points depending on their tier. Fifteen hand-crafted levels lead into a loop that keeps getting harder, and a strong run earns you a place on the high score table with an arcade-style three-letter name.

  • Quick sessions that suit a spare minute
  • Sound, auto-fire, lives (3 to 5), control mode and bonuses, all remembered between games
  • No account and no login: open it and play
New high score name entry
Options screen
iPad

A taller sky to defend

On iPad the playfield opens up in portrait, with more room to read the convoy and dodge the dives.

Platforms & controls

One engine, five screens

The same game runs everywhere, with controls suited to each device. One purchase covers iPhone and iPad, and the Apple Watch app is included.

iOS

iPhone & iPad

Touch and drag to move. Arrow keys and space also work with a keyboard. Turn on auto-fire for one-handed play.

W

Apple Watch

Drag or turn the Digital Crown to steer, tap to fire, and double-tap for auto-fire. A full game on your wrist.

TV

Apple TV

Play from the sofa with the Siri Remote or a game controller.

Mac

Mac

The same shared engine and the same game, on your desktop.

Also on Wear OS

XGalaga for Android smartwatches

A separate edition designed for round Wear OS displays, including Samsung Galaxy Watch models. Steer with taps, a press-and-hold, or by rotating the bezel, with auto-fire on by default. Requires Android 14 or later.

XGalaga pixel logo Origins

From an X11 desktop to your wrist

Joe Rumsey’s XGalaga was written for X11 in the 1990s. This port rebuilds it in Swift and SpriteKit while keeping the parts that made it play the way it did, and is released under the same GNU GPL v2 licence as the original.

Read the source

Alien paths, convoy behaviour and the 16-direction compass come from the original C code rather than being re-imagined.

Keep the sound

The eight original sound samples are carried across, so every shot and explosion sounds right.

Retime for 60 fps

Timings written for 30 frames per second are converted so the game keeps its pace at twice the frame rate.

Share one engine

A single engine drives every platform, with input tuned for touch, the Digital Crown, the Siri Remote and controllers.

Want the remake?

XGalaga HD

XGalaga HD is the later ground-up remake, where every sprite is rendered on device. If you want the original as it was, stay here. If you want to see where it went next, take a look.

XGalaga HD app icon
At a glance

The details

Devices
iPhone, iPad, Mac, Apple TV and Apple Watch
Price
$1.99, universal purchase on iOS
Age rating
4+
Version
1.1
Released
3 March 2026
Business model
No ads, no in-app purchases
Privacy
No tracking, no account, no data collected
Licence
GNU GPL v2, like the original
On the App Store

Insert coin. Well, $1.99.

iPhone, iPad, Mac, Apple TV and Apple Watch. No ads, no in-app purchases, no tracking, no account.