XGalaga HD app icon
Out now Games · iPhone, iPad, Mac, Apple TV & Apple Watch

XGalaga HDOne app, one purchase, every Apple screen.

Defend the outer rim. The 1998 wave shooter, rebuilt from the ground up as one app for iPhone, iPad, Mac, Apple TV and Apple Watch. Alien convoys sweep in along hand-authored flight paths, lock into formation, then peel off to dive at you one at a time.

15 waves 17 alien classes 11 power-ups No ads · No IAP · No tracking
Twenty-eight seconds of real play, captured live on Apple TV at 1080p60 with nothing staged. Wave 5 of 15, at around 190,000 points. Unmute for the game’s own audio.
15hand-authored waves
17alien classes
11power-ups
5Apple platforms, one purchase
60 Hzlocked, fixed-step simulation
0bitmaps shipped in the app
Five screens, one purchase

It follows you across the house

Buy XGalaga HD once and it is yours on iPhone, iPad, Mac, Apple TV and Apple Watch. Universal Purchase covers iPhone, iPad, Mac and Apple TV, with the Watch app embedded in the iPhone build. Touch, keyboard, game controller, Siri Remote or Digital Crown: all supported, all remappable.

XGalaga HD running on iPhone
iPhoneTouch
XGalaga HD running on iPad
iPadTouch & controller
XGalaga HD running on Mac
MacKeyboard
XGalaga HD running on Apple Watch
Apple WatchDigital Crown

And on Apple TV with the Siri Remote or a game controller: the gameplay video and every screenshot on this page were captured there.

How it plays

Faithful where it counts

The wave timings, entry flight paths and formation behaviour are reproduced exactly from the 1998 original. What’s new is everything you see and hear.

17

Seventeen alien classes

Six hull families across four threat tiers, from teal scout drones through amber raptors and violet shardlords to the gold-crested Dreadnought and Leviathan.

15

Fifteen hand-authored waves

All fifteen levels of the original, looping with rising aggression. Nothing is generated at random: the routes are the routes.

11

Eleven power-ups

Twin, tri and spread cannons. Autoloader, ammo cells, thrusters, deflector shields, smart bombs, extra ships and bounties.

60

Locked 60 Hz

A fixed-step simulation that stays smooth at 120 Hz on ProMotion, so the timing is identical on every device.

FX

Built to feel right

Camera shake, hit-stop, and slow motion when you go down. Engine trails, ion wakes, shockwaves and tumbling hull debris.

UP

A ship that grows

Your fighter visibly upgrades as the loadout builds: new barrels, new plating, new light.

0

Nothing else in the box

No ads. No in-app purchases. No tracking, no accounts, no network. Buy it once, it’s yours.

IN

Play it your way

Touch, keyboard, MFi and console controllers, Siri Remote or the Digital Crown, with every control remappable.

Every pixel generated

There is not one bitmap in this game

Not a single PNG ships in the app bundle. Every ship, bolt, power-up and explosion is rendered on your device at first launch by a purpose-built offline renderer, then cached to disk. It looks pre-rendered because it is, just on your hardware and at your display’s resolution.

Geometry

Ships are parametric vector hulls: six alien archetypes (dart, saucer, crystal, beetle, raptor, hive) crossed with wing styles, armour, claws and crests.

Relief

Each part is rasterised to an anti-aliased mask. A chamfer distance transform drives a blended bevel and dome height field, whose gradient gives per-pixel surface normals.

Material

Procedural fBm noise and brushed-metal streaks perturb the height field, so the detail is shading rather than decals.

Lighting

A fixed three-point rig of key, cool fill and back rim, with metallic Blinn-Phong plus an analytic environment probe for reflections. That last term is what makes metal read as metal.

Occlusion

Distance-field ambient occlusion, plus contact shadows cast between parts, layer to layer.

Emission

Cores and running lights bloomed with a three-radius filter, then ACES tone-mapped to sRGB.

Screenshots

Hold the line

Tap any shot to enlarge.

At a glance

The details

Devices
iPhone, iPad, Mac, Apple TV and Apple Watch
Purchase
$1.99, one purchase covers all five
Category
Games
Business model
No ads, no in-app purchases
Privacy
No tracking, no accounts, no network
Controls
Touch, keyboard, MFi and console controllers, Siri Remote, Digital Crown
Frame rate
Locked 60 Hz, smooth at 120 Hz on ProMotion
Content
15 waves · 17 alien classes · 11 power-ups
Built with
Swift and SpriteKit, renderer and all
Licence
GNU GPL v2, a from-scratch remake of XGalaga by Joe Rumsey
Soundtrack
Original composition © 2026 MW Design
Developer
MW Design

MW Design is an independent studio crafting mobile games, Wear OS arcade titles and custom smartwatch watch faces since 2016. See our other games.

Out now

One purchase covers all five

XGalaga HD is out on the App Store for iPhone, iPad, Mac and Apple TV, with the Apple Watch app included.

$1.99 · No ads, no in-app purchases, no tracking.